发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suitably executing a read-ahead notice performance.SOLUTION: Start winning occurs at timing t0, and execution of read-ahead notice is determined to the start winning. In this case, a read-ahead-notice-under-execution flag is set to be in an on state, and stop pattern notice for stopping a chance pattern A from the next variable display is executed. When the start winning occurs during execution of the read-ahead notice performance, and the holding storage number after the execution becomes not less than 2, the next read-ahead notice performance can be determined from the point of time (timing t1). Specifically, the read-ahead notice performance can be determined on the basis of start winning at timing t1 and t2.
申请公布号 JP2015147152(A) 申请公布日期 2015.08.20
申请号 JP20150110840 申请日期 2015.05.29
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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