摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of suitably executing a read-ahead notice performance.SOLUTION: Start winning occurs at timing t0, and execution of read-ahead notice is determined to the start winning. In this case, a read-ahead-notice-under-execution flag is set to be in an on state, and stop pattern notice for stopping a chance pattern A from the next variable display is executed. When the start winning occurs during execution of the read-ahead notice performance, and the holding storage number after the execution becomes not less than 2, the next read-ahead notice performance can be determined from the point of time (timing t1). Specifically, the read-ahead notice performance can be determined on the basis of start winning at timing t1 and t2. |