发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To suppress misunderstanding of effective lines.SOLUTION: In a game in which a first specific winning symbol combination (middle stage cherry) has been won, a special symbol (cherry symbol) is enabled to be stopped at a first specific area located on valid lines among a specific variable display area (left reel), and in a game in which a second specific winning symbol combination (corner cherry) has been won, the special symbol is enabled to be stopped at a second specific area located on invalid lines among the specific variable display area. Also, if in the game in which the first specific winning symbol combination has been won, when the special symbol is stopped and displayed in the specific variable display area, a display presentation (display presentation E5) emphasizing the special symbol is performed, but if in the game in which the second specific winning symbol combination has been won, when the special symbol is stopped and displayed in the specific variable display area, display presentation means (each back light) for not emphasizing the special symbol is provided.SELECTED DRAWING: Figure 28
申请公布号 JP2016123442(A) 申请公布日期 2016.07.11
申请号 JP20140263930 申请日期 2014.12.26
申请人 KYORAKU SANGYO CO LTD 发明人 MIZUKAMI HIROSHI;YASUDA YUKINAGA
分类号 A63F5/04 主分类号 A63F5/04
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