发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine with which a player does not feel a game monotonous in a normal game state, and the player' interest in the game is improved in the normal game state.SOLUTION: When a value of a counter that counts difference in the number of medals (tokens) to shift to a Bonus (jackpot) preparation state becomes 'zero' or less, a control to shift to the Bonus preparation state is executed. When in a state where the difference in the number of medals is a specific number and a winning area of '28' to '36' is determined, even if a winning condition is satisfied, a control to add the counter that counts difference in the number of medals (tokens) to shift to a Bonus (jackpot) preparation state is not executed.
申请公布号 JP2014217448(A) 申请公布日期 2014.11.20
申请号 JP20130096663 申请日期 2013.05.01
申请人 KYORAKU SANGYO CO LTD 发明人 WATANABE NAOYUKI
分类号 A63F5/04 主分类号 A63F5/04
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