发明名称 METHOD AND APPARATUS FOR MONITORING AND CALIBRATING PERFORMANCES OF GAMERS
摘要 A gaming system employs bioinformatics to improve gamer performance and enhance the gaming experience. The gaming system monitors biometrics of gamers using gaming accessories having sensors coupled to the gaming accessories (e.g., a mouse with pulse sensor). Biometrics can be used to assess a crisis or panic reaction of the gamer. The system can also assess the state of the game in real time via API feedback, and coach the player on how best to regain control. The system can also predict a gamer's loss of control by monitoring hardware statistics associated with the game, combined with gaming feedback and biometric data, and can determine how best to coach the player to correct problems. Predictive models can be used to predict a gamer's panic attack or loss of control before it occurs. When a crisis occurs, the system can automatically contact the gamer's teammates to assist the gamer.
申请公布号 US2014243093(A1) 申请公布日期 2014.08.28
申请号 US201313780571 申请日期 2013.02.28
申请人 STEELSERIES APS 发明人 Rom Kim;Grever Francis Arnold;Mahlmeister Jeffrey Nicholas;Wolff-Petersen Jacob;Hawver Bruce;Soelberg Tino;Nicolella Christopher John
分类号 A63F13/12 主分类号 A63F13/12
代理机构 代理人
主权项 1. A method, comprising: receiving, by a gaming system comprising a processor, biometric data of a game user via a biometric sensor; establishing, by the gaming system, criteria for the biometric data with respect to game performance; subsequently determining by the gaming system, based on the criteria, whether the biometric data indicates an occurrence of a game performance event requiring a corrective action; and performing, by the gaming system, the corrective action in accordance with a determination of the occurrence of the game performance event.
地址 Valby DK