发明名称 |
CONTEXTUAL IN-GAME MESSAGING SYSTEM |
摘要 |
A method of enabling in-game contextual chatting is disclosed. A chat transcript is generated that pertains to an online game that is playable by a first and second player. The chat transcript may span from the online game currently being played by the first player and the second player to a previous online game that was previously played by the first player and the second player. |
申请公布号 |
US2014031132(A1) |
申请公布日期 |
2014.01.30 |
申请号 |
US201314041954 |
申请日期 |
2013.09.30 |
申请人 |
ZYNGA INC. |
发明人 |
WICKETT JUSTIN;SARELI SHANE ISHMAEL;KANE MICHAEL;DRIEMEYER JUSTIN POTTER;ALVARO LAMBERTO |
分类号 |
A63F0013/000012 |
主分类号 |
A63F0013/000012 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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