发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine etc. capable of maximizing a net increase per game round by combining pseudo variable probability technologies with ART technologies. <P>SOLUTION: A bonus 2 is to be internally won independently, and actuated without exception by drawing bonus 2 symbols to an effective line whether a stop switch is operated or not. As the bonus 2 does not vary a replay state even if the bonus 2 is internally won, or if symbols are displayed or if the operation is terminated, the same high-probability replay game state can be returned after winning in an RT2 state or in an RT3 state. As a result, the bonus 2 can be continuously released while the play is retained in an ART state. In a bonus game of the bonus 2, a lottery for a replay winning combination is executed, but a minor jackpot combination is established regardless of the result of the internal lottery even if the replay winning combination is internally won. Specifically, if stop buttons are sequentially pushed, a 14 token-winning cherry combination is established, but if the stop buttons are irregularly pushed, a 15 token-winning cherry combination is established. <P>COPYRIGHT: (C)2013,JPO&INPIT
申请公布号 JP2013027789(A) 申请公布日期 2013.02.07
申请号 JP20120246765 申请日期 2012.11.08
申请人 NET CORP 发明人 YOSHIMURA MASANAO
分类号 A63F5/04 主分类号 A63F5/04
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