发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine restraining a fall in interest in a specific game state while surely increasing the frequency of lotteries to sufficiently enhance an advantage in the specific game state.SOLUTION: The game machine includes: a prize winning rate changing means for changing a game state into a state of allowing prize winning into a second start port in the case of the specific game state; a first advantageous game state generating means 433a generating a first advantageous game state based on the lottery result of a first lottery means triggered by prize winning into a first start port; and a second advantageous game state generating means for generating a second advantageous game state based on the lottery result of a second lottery means triggered by prize winning into the second start port. The first advantageous game state generating means 433a has a probability variable big win and a non-arousal big win extremely low in value as a big win without reminding a player of the big win. The second advantageous game state generating means has a usual big win and a probability variable big win. Particularly, when the probability variable big win occurs, a lottery by a second lottery means is performed first.
申请公布号 JP2011206566(A) 申请公布日期 2011.10.20
申请号 JP20110136416 申请日期 2011.06.20
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;YOSHIZAWA TAKASHI
分类号 A63F7/02 主分类号 A63F7/02
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