发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which improves user's interest in stopping and displaying a pattern by selecting the pattern corresponding to a special role. Ž<P>SOLUTION: A Pachinko slot machine 1 is provided with a sub RAM 83 in which a numerical value corresponding to the number of times of providing information that a predetermined role is determined as a winning role is stored. A sub CPU 81 determines whether to add the numerical value to the sub RAM 83 according to the kind of the combination of patterns corresponding to a role concerning the operation of a bonus out of the combinations of the patterns displayed along a prize-winning determination line. When determined that the numerical value is to be added to the sub RAM 83, a numerical value fixed corresponding to the combination of the patterns corresponding to the role concerning the operation of a bonus is added to the sub RAM 83. Then, on the basis of the numerical value added to the sub RAM 83, information on a determined internal winning role is provided. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2009285199(A) 申请公布日期 2009.12.10
申请号 JP20080141575 申请日期 2008.05.29
申请人 ARUZE CORP 发明人 OBARA NOBUYUKI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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