发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve the problem that a game tends to be monotonous in a conventional pachinko slot machine since a game played in a general game state is not interesting compared with a game played in a bonus game etc. SOLUTION: To a main CPU 64, a first random number generator 69a generating a random number in the range of numerical values of "0" to "16,383", a second random number generator 69b generating a random number in the range of numerical values of "0" to "8,191" narrower than that generated by the first random number generator 69a in the general game state and a sampling circuit 70 which samples one of the random numbers generated by the respective random number generators 69a and 69b and specifies it. When winning a small bonus of "watermelon" in the case of sampling a random number optionally from the random numbers generated by the first random number generator 69a, the sampling circuit 70 samples a random number optionally from the random numbers generated by the second random number generator 69b and specifies a random number for a probability lottery in games of the next time and after this time. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2006271576(A) 申请公布日期 2006.10.12
申请号 JP20050093467 申请日期 2005.03.29
申请人 ARUZE CORP 发明人 SUZUKI YUSUKE
分类号 A63F5/04 主分类号 A63F5/04
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