发明名称 |
MULTI-PLAYER GAME EMPLOYING DYNAMIC RE-SEQUENCING |
摘要 |
A solution for network latency inherent in a multiplayer online game involving more than two players. The solution is a dynamic re-sequencing and synchronization mechanism that enables seamless and simultaneous participation by remote users, such that an event can have an immediate and consequential effect on a related event without the unwanted effects resulting from network latency. |
申请公布号 |
EP1708796(A2) |
申请公布日期 |
2006.10.11 |
申请号 |
EP20050711964 |
申请日期 |
2005.01.24 |
申请人 |
NETAMIN COMMUNICATION CORP. |
发明人 |
WANG, ANDY;LAW, GABRIEL |
分类号 |
A63F13/12;G06Q30/00;H04L29/06 |
主分类号 |
A63F13/12 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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