摘要 |
A system and method for effectively performing arbitrary angle sprite rotation procedures includes a display controller with an input module that is configured to store an unrotated sprite into a sprite memory. The display controller also includes a sprite pipe that performs sprite rotation procedures upon the unrotated sprite to produce a rotated sprite at a selectable arbitrary rotation angle with respect to the unrotated sprite. The rotated sprite may then be presented together with main display data on a display device.
|