发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine full of fun with an image control means which controls an image display means so as to inform the situations of games based on the stop aspects of a variable display. SOLUTION: The game machine 1 is provided with an image display control means (for example, sub control circuit 71 for effect performance execution processing in Fig. 36) which controls the image display means to inform the timing up to the generation of a special game state (for example, the number of ceiling games left) in an image display area (for example, a liquid crystal display part 2b of an image display device 31) (for example, by the normal effect performance or the special effect performance in Fig. 12 to Fig. 15) (Fig.13, 14 are not shown here) when the stop aspect of the identifying information stopped and displayed by a stop control means presents the prize winning stop aspect showing the winning of the prescribed role (for example, the line up of three "pots" or "replays" along the valid line). COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005034622(A) 申请公布日期 2005.02.10
申请号 JP20040148231 申请日期 2004.05.18
申请人 ARUZE CORP 发明人 HISHINUMA TAKAAKI;OKADA WATARU;MURAKAMI TAKAHIRO;HIRAUCHI TAKAYUKI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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