发明名称 |
GAME MACHINE, METHOD FOR CONTROLLING THE SAME, SERVER AND COMPUTER PROGRAM |
摘要 |
PROBLEM TO BE SOLVED: To provide a game machine which orderly generates a big winning game state advantageous to a player while allowing the player to have big expectation. SOLUTION: The game machine holds a second lottery according to the number of hit-out game balls in addition to holding a first lottery (S3) according to prize-winning of a game ball. The number of stocked big wins is accumulated in the first lottery (S5) and when a prize-winning flag is set in the second drawing (S2: YES), the big winning game state is generated according to the number of the stocked big wins. When a winning flag is set as the result of the second lottery (S2: YES) and the number of the stocked big wins based on the result of the first lottery is equal to or smaller than an upper limit value (S8: YES), the big winning game state according to the number of the stocked big wins is generated (S9). COPYRIGHT: (C)2004,JPO
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申请公布号 |
JP2003305265(A) |
申请公布日期 |
2003.10.28 |
申请号 |
JP20020287400 |
申请日期 |
2002.09.30 |
申请人 |
ARUZE CORP |
发明人 |
OKADA KAZUO;YAEGASHI NOBUO |
分类号 |
A63F7/02;(IPC1-7):A63F7/02 |
主分类号 |
A63F7/02 |
代理机构 |
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