摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of improving cost performance. SOLUTION: When a left pattern Z1, a central pattern Z2, and a right pattern Z3 are stopped in the same special pattern 7, and a large prize is won, a part pattern (stationary image) B3 representing a picture of a train is displayed in the upper part of the left pattern Z1, while a part pattern B1 is displayed in the upper part of the right pattern Z3. In this way, a player expects the large prize when this kind of display is indicated. That is, a boredom-free pachinko machine can be realized at a low cost by using stationary images without using any animation. |