发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can shorten developing time and express unexpectedness without increasing memory capacity. SOLUTION: A wire frame image formed in three-dimensional model shape by deforming and adjusting network data what is called a wire frame is stored in a wire frame image memory 22. A shading image with the appearance shape finished by what is called a shading technique applied to the wire frame image is stored in a shading image memory 24. A rendering image formed in a three- dimensional pattern by adding light-and-shade and a shadow to the shading image while coloring it by what is called the shading technique is stored in a rendering image memory 26. The image stored in each memory is displayed according to a game mode.
申请公布号 JP2002272961(A) 申请公布日期 2002.09.24
申请号 JP20010074252 申请日期 2001.03.15
申请人 HEIWA CORP 发明人 ISHII KOJI;HOSHINO SHINICHI;SUDO MASAYOSHI;KANEKO AKITOSHI;TORIGOE HIROYUKI;KAMIYAMA TAKANORI
分类号 A63F7/02 主分类号 A63F7/02
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