摘要 |
<p>PROBLEM TO BE SOLVED: To allow the control of communication data quantity on the game terminal side to perform a comfortable game operation because the transmission frequency of partial game world data is varied depending on the size of a partial game, and a size change request is transmitted from the game terminal. SOLUTION: A game server 20 judges whether a moving character is present in the partial game world that is a part of a game world every movement of the moving character. When the partial character is present in the partial game world, the partial game world data is transmitted from the game server 20 to a portable communication terminal 30. In the portable communication terminal 30, the partial game world based on the transmitted partial game world data is reproduced. When a size change request is transmitted from the portable communication terminal 30 to the game server 20, the size of the partial game world is changed in response to this size change request.</p> |