摘要 |
A method and apparatus for reducing memory bandwidth utilization in a tiled graphics architecture is disclosed. In one embodiment, a microprocessor reads vertex data for a graphics primitive from graphics memory. The processor determines with which bins the graphics primitive intersects. Assuming that the processor determines that the graphics primitive intersects a first and a second bin, the processor writes the vertex data for the graphics primitve to a first bin storage area in graphics memory. The processor then writes a pointer to a second bin storage area. The pointer indicates the location in memory of the actual vertex data. |