摘要 |
PROBLEM TO BE SOLVED: To provide a pachinko game machine that can raise the interest of a player who enjoys a game and expects good results at the same time. SOLUTION: An LCD has three separate vertical display regions. On an input of a launched ball to a picture operating gate, each display region starts to offer a changing display. The changing displays of the display regions are stopped in the order named: the left 31a, the right 31c and the middle 31b. The result of the stop displays that makes a diagonal arrangement of three pictures of the same type shows a jackpot and opens a special winning hole for some six seconds. With the changing display retained in the middle 31b, a diagonal arrangement of two stop pictures of the same type in the left 31a and the right 31c makes a 'reach' state when a jackpot is within reach. Since the 'reach' state could possibly end in a jackpot depending on the display result of the middle 31b, a display in a timer 35 of the time in which the changing display in the middle 31b will be stopped, according to this 'reach' state, can raise the player's interest. |