发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a pachinko game machine that can raise the interest of a player who enjoys a game and expects good results at the same time. SOLUTION: An LCD has three separate vertical display regions. On an input of a launched ball to a picture operating gate, each display region starts to offer a changing display. The changing displays of the display regions are stopped in the order named: the left 31a, the right 31c and the middle 31b. The result of the stop displays that makes a diagonal arrangement of three pictures of the same type shows a jackpot and opens a special winning hole for some six seconds. With the changing display retained in the middle 31b, a diagonal arrangement of two stop pictures of the same type in the left 31a and the right 31c makes a 'reach' state when a jackpot is within reach. Since the 'reach' state could possibly end in a jackpot depending on the display result of the middle 31b, a display in a timer 35 of the time in which the changing display in the middle 31b will be stopped, according to this 'reach' state, can raise the player's interest.
申请公布号 JP2001187217(A) 申请公布日期 2001.07.10
申请号 JP20010011346 申请日期 2001.01.19
申请人 SANYO PRODUCT CO LTD 发明人 UEI TOSHIHIKO;MIKI DAISUKE
分类号 A63F7/02 主分类号 A63F7/02
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