发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To make a player hope for the winning of a specific premium by giving the player the performance of the notice of possibility of winning high frequently as if the specific premium were actually won when at least the specific premium is not won yet. SOLUTION: A performance data table group 62 includes a first data table with a high rate of probability for selecting a pattern for giving no performance of the notice and a second data table with a high rate of probability for selecting a pattern for giving the performance of the notice. A data table selecting means 63 selects the first data table or the second data table using a random number generating means 76 and a lottery table 77A or 77B when any premiums including a specific premium are not won yet, and raises the probability of selecting the data table selected in a game when any premiums including the specific premium are not won. A notice performance pattern selecting means 64 selects a pattern of the performance of the notice from the selected data table, and a notice performance means 65 gives the performance of the notice of possibility of winning a specific premium based on the pattern of the performance of the notice.
申请公布号 JP2001000627(A) 申请公布日期 2001.01.09
申请号 JP19990176800 申请日期 1999.06.23
申请人 SAMII KK 发明人 HASEGAWA YUTAKA
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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