摘要 |
PROBLEM TO BE SOLVED: To impart a more effective impression to a player by making clear a sound field formed by an entire communication game system. SOLUTION: This system is provided with a play data memory for dividing a play data string 82 which constitutes a piece of music and storing it while adding a label for each division, correspondence table 81 composed of count values and labels, sequencer 40 for selecting the label showing the position to start playing from a count value counted with the progress of music being played by a game machine unit set in a master mode and the count value specified on the correspondence table 81, and PCM sound source or the like for starting to play music from the play data at the position corresponding to the label selected by the sequencer 40. |