摘要 |
PROBLEM TO BE SOLVED: To newly set an original name of an original character with its pronunciation and to announce the same. SOLUTION: The control is performed on the basis of a game program of a recording medium 21, so that a CPU 17 stores the voice data such as the pitch, loudness and length of the voice relating to a name of an original character in a RAM 13 on the basis of the instruction from an operation input means 5 by the input operation, and the voice is generated corresponding to the fighting situation on the basis of the voice data input by the operation input means 5, so that the name can be newly set with the pronunciation contents such as the pitch, loudness and length of the voice in a case when the name of the original character can not be found in the selection range, or in a case when a player wants to set the original name as a nickname or the like. |