发明名称 In-vehicle gaming system
摘要 An in-vehicle gaming system may be played by a driver alone, or simultaneously or individually by a driver and/or one or more other users. The in-vehicle gaming system may be activated or controlled by, for example, touch, voice, or gesture. Gameplay is dynamically adjusted based at least in part on environmental factors such that the driver is not distracted from driving the vehicle. Game content is generated based at least in part on environmental factors and user data.
申请公布号 US9327189(B2) 申请公布日期 2016.05.03
申请号 US201414280396 申请日期 2014.05.16
申请人 Audible, Inc. 发明人 Bavitz Graham James;Goldsmid Aaron Payne;Goldstein Douglas Scott;Hwang Douglas Cho;Spector Pamela R.;Story, Jr. Guy Ashley
分类号 A63F9/24;A63F13/00;A63F13/65;A63F13/217;A63F13/67;A63F13/48;A63F13/79 主分类号 A63F9/24
代理机构 Knobbe, Martens, Olson & Bear LLP 代理人 Knobbe, Martens, Olson & Bear LLP
主权项 1. A system comprising: an electronic data store configured to store items of gameplay content; a sensor of a vehicle; and a computing device in communication with the sensor and the electronic data store, the computing device configured to: retrieve an item of gameplay content from the electronic data store;cause presentation, to a user operating the vehicle, of the item of gameplay content for game play;receive, from the sensor of the vehicle, environmental data detected by the sensor of the vehicle, wherein the environmental data is related to at least one of the vehicle as the user operates the vehicle or the user as the user operates the vehicle;calculate a distraction index of the user operating the vehicle based at least in part on the environmental data; andmodify, as the item of gameplay content is presented for continued game play to the user operating the vehicle, the item of gameplay content based at least in part on the distraction index, wherein the item of gameplay content is modified to reduce the distraction index of the user.
地址 Newark NJ US