发明名称 |
BANDWIDTH REDUCTION USING TEXTURE LOOKUP BY ADAPTIVE SHADING |
摘要 |
An example method of providing a solid texture map to a graphics processing unit (GPU) includes dividing a tile of renderable content into a plurality of partitions. The method also includes determining that a set of partitions of the plurality of partitions is a solid color. The method further includes generating a solid texture map indicating that the set of partitions of the plurality of partitions is a solid color. The method also includes providing access to the solid texture map to a GPU. |
申请公布号 |
US2016048980(A1) |
申请公布日期 |
2016.02.18 |
申请号 |
US201514628935 |
申请日期 |
2015.02.23 |
申请人 |
QUALCOMM Incorporated |
发明人 |
Wang Yida;Hui Shiu Wai;Chao Stewart |
分类号 |
G06T11/00 |
主分类号 |
G06T11/00 |
代理机构 |
|
代理人 |
|
主权项 |
1. A method of providing a solid texture map to a graphics processing unit (GPU), comprising:
dividing a tile of renderable content into a plurality of partitions; determining that a set of partitions of the plurality of partitions is a solid color; generating a solid texture map indicating that the set of partitions of the plurality of partitions is a solid color; and providing access to the solid texture map to a GPU. |
地址 |
San Diego CA US |