发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can raise the attention degree to the game well.SOLUTION: When game balls win in an upper operation pocket 33 and a lower operation pocket 34, suspension information based on the operation pocket of the winning is memorized in a main control device. Then, variable display of symbols in a pattern display device 41 is started on the basis of the suspension information. In the main control device, win/lose determination processing is performed when the variable display is started and the game ball wins in each of the operation pockets 33, 34. Furthermore, a suspension notice reflecting the suspension information contents may be performed in an open/close execution mode. In the open/close execution mode, predetermined number of the suspension information among the suspension information already memorized is set as an object of the win/lose determination processing for performing the suspension notice. In consequence of the win/lose determination processing, the predetermined number of the suspension information is furthermore set as the object of the win/lose determination processing for performing the suspension notice on the basis of determination that the suspension information corresponding to a jackpot result has been already memorized.
申请公布号 JP2015157111(A) 申请公布日期 2015.09.03
申请号 JP20150092733 申请日期 2015.04.30
申请人 SANYO PRODUCT CO LTD 发明人 KURAMOTO KAZUAKI;MUTA KATSUHIRO
分类号 A63F7/02 主分类号 A63F7/02
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