摘要 |
A system and method for validating GPU rendered display data— e.g., a sequence of frames— by comparing, across substantially all of the pixel locations in a frame, the GPU rendered display data to display data rendered by another processor. In this way, by checking substantially all of the pixel locations in a frame, errors in the display image data can be detected without prior knowledge of the format, layout, etc. of the display data. The system may be capable of operating without receiving input from a user or producing output to a user, and without receiving input from other applications or producing output to other applications. In this way, the validation would be invisible to a user and/or other applications. |