发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of achieving elevation of game amusement by smoothly generating a mode to top up the frequency of playing a privilege game such as an ART game and increasing variation of a mode to execute the privilege game.SOLUTION: It is determined based on occurrence of predetermined determination momentum whether or not special performance representation executed during a freeze period in which progress of a game is temporarily suspended is executable. The frequency of playing an ART game is topped up on the assumption that determination of execution of the special performance representation corresponds to satisfaction of predetermined top-up conditions. Based on satisfaction of predetermined improvement conditions at determination of grant of the ART game or in a game state provided after the determination, it is possible to shift to a high probability special performance representation mode in which the frequency of determining whether or not the special performance representation is executable is improved more than a normal game. Execution of the special performance representation is determined with a high probability in the high probability special performance representation mode, which is accompanied by execution of top-up.
申请公布号 JP2014000338(A) 申请公布日期 2014.01.09
申请号 JP20120139244 申请日期 2012.06.20
申请人 FUJISHOJI CO LTD 发明人 SUGIYAMA HISAKUNI
分类号 A63F5/04 主分类号 A63F5/04
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