摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine that prevents the entertainment of a game from being reduced in a high probability state. <P>SOLUTION: A special rendering is executed when a first profit mode is determined by a profit mode determination means. A pseudo special rendering similar to the special rendering is executed by executing control similar to the first profit mode after the end of a profitable state at a predetermined ratio even when a second profit mode is determined by the profit mode determination means. A upgrade rendering for indicating that the second profit mode is executed when the number of variable displays of two or more kinds of symbol information after the end of the profitable state reaches the predetermined value without determining that a winning condition is to be established by a start win/lose determination means during the execution of the pseudo special rendering. Thus, expectations for the profitable state are maintained until all the remaining number of high probability states are executed, and a player has expectation for upgrade from the first profit mode to the second profit mode as well, and the reduction in the game entertainment is suppressed. <P>COPYRIGHT: (C)2012,JPO&INPIT |