发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine allowing a developer or manufacturer to respond to various requirements relating to a display image while suppressing an increase in development and manufacturing costs. <P>SOLUTION: A liquid crystal control board has a presentation control CPU, and the presentation control CPU determines whether a relay board connected to a connector of the liquid crystal control board is mounted with a frame interpolation unit or not (S3701). When the frame interpolation unit is mounted on the relay board (S3701, Yes), the processing at the relay board delays image display by a time period corresponding to two frames, so that an acoustic DSP is directed to delay the timing of acoustic output, and the acoustic output is delayed (Step 3702). When the frame interpolation unit is not mounted on the relay board (S3701, No), the acoustic output is not delayed at the relay board, the presentation control CPU does not direct the acoustic DSP to delay the timing of acoustic output, and the acoustic output is executed without delay (S3703). <P>COPYRIGHT: (C)2012,JPO&INPIT
申请公布号 JP2012050492(A) 申请公布日期 2012.03.15
申请号 JP20100193372 申请日期 2010.08.31
申请人 KYORAKU SANGYO KK 发明人 HIBINO TATSUHIKO;NAKAMURA YUSUKE
分类号 A63F7/02 主分类号 A63F7/02
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