发明名称 PACHINKO MACHINE
摘要 PROBLEM TO BE SOLVED: To increase the operating rate while displaying a presentation image in a mode as a player likes. SOLUTION: When the variable display of symbols in a variation pattern related to a fighting ready-to-win state is started, the number of reserved balls generated in a second starting hole during the variable display based on the entrance into a first starting hole, or the number of reserved balls generated in the first starting hole during the variable display of symbols based on the entrance into the second starting hole is counted. A "technique" manipulated by a friend character in the fighting presentation image is selected according to the number of reserved balls in the other starting hole unrelated to the entrance. After that, the fighting presentation image is displayed, and the scene of the attack by the friend character using the selected "technique" against an enemy character is displayed in the fighting presentation image. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010162103(A) 申请公布日期 2010.07.29
申请号 JP20090005426 申请日期 2009.01.14
申请人 OLYMPIA:KK 发明人 YOSHIZAWA MEGUMI
分类号 A63F7/02 主分类号 A63F7/02
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