摘要 |
PROBLEM TO BE SOLVED: To increase the operating rate while displaying a presentation image in a mode as a player likes. SOLUTION: When the variable display of symbols in a variation pattern related to a fighting ready-to-win state is started, the number of reserved balls generated in a second starting hole during the variable display based on the entrance into a first starting hole, or the number of reserved balls generated in the first starting hole during the variable display of symbols based on the entrance into the second starting hole is counted. A "technique" manipulated by a friend character in the fighting presentation image is selected according to the number of reserved balls in the other starting hole unrelated to the entrance. After that, the fighting presentation image is displayed, and the scene of the attack by the friend character using the selected "technique" against an enemy character is displayed in the fighting presentation image. COPYRIGHT: (C)2010,JPO&INPIT |