发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve the amusement of a game by giving a relevance among respective step-up forenotice performances executed in a period of a first variation of a pseudo continuous variation and a period of a single or a plurality of times of re-variations. SOLUTION: When a pseudo continuous variation is once, the step-up forenotice is constantly developed to a third-step forenotice or more (forenotice performances C and D) in a second variation and, when the pseudo continuous variation is twice, the step-up forenotice is developed from the first-step to fourth-step forenotice performance (the forenotice performances A-D) in the second variation. If the step-up forenotice is developed only to less than the third-step forenotice performance (the forenotice performances A and B) during the second variation, the player recognizes to continue to the third-time variation of the pseudo continuous variation. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010005283(A) 申请公布日期 2010.01.14
申请号 JP20080170803 申请日期 2008.06.30
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;TAKEISHI TOSHIYUKI;YOSHIMIZU TOSHIHIRO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址