摘要 |
An automatic verification system for automatically verifying a winner of an on-line game is disclosed. The verification system (a server/memory connected to the Internet) contains information about subscriber players and contains accounts that are used for betting on outcomes of skill games. The subscribers access the system via the Internet to set up an on-line game with other subscribers. The players then compete against each other normally via the game (e.g., Halo) network server. The verification system then automatically receives the final game information from the server or console(s) via an e-mail, or by accessing published results of the game, or by accessing the players'published career summaries. Based on that automatically generated data, the verification system automatically determines the winner and awards the winner money or points. |