发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To raise the informing effect by informing the players of the sequence of operation with another device separately from an image display device, a lamp or the like. SOLUTION: In the game machine (1), "bells" making up the combination of "bell-bell-bell" corresponding to the minor winning combination of bell are arrayed at the intervals of 4 frames or more in terms of the maximum slipping frame counts in the left display region (21L) out of a plurality of those (21L, 21C and 21R) and arrayed at the intervals of four frames or less in the center and right pattern display regions (21C and 21R). A vibrator (61) for stop button is provided and controlled with a CPU (31) when the pattern display region corresponding to the first stop operation by a player is not the left pattern display region (21L). COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2007295991(A) 申请公布日期 2007.11.15
申请号 JP20060124295 申请日期 2006.04.27
申请人 ARUZE CORP 发明人 HISHINUMA TAKAAKI;HIRAUCHI TAKAYUKI;KAMATA YOSUKE;KURODA TADATAKA
分类号 A63F5/04 主分类号 A63F5/04
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