发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which is interesting even when a game state advantageous to a player ends. SOLUTION: By storing a random number value for internally winning "BB" in the "first random number value storage area" and "second random number value storage area" of a RAM 33 when the random number value is extracted and deciding a winning role on the basis of the random number value stored in the "second random number value storage area" when a "BB game state" is shifted to a "general game state", shifting to the "BB game state" is continuously performed even after the end of the "BB game state", and the interesting game machine is provided. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2006296730(A) 申请公布日期 2006.11.02
申请号 JP20050122329 申请日期 2005.04.20
申请人 ARUZE CORP 发明人 SUZUKI YUSUKE
分类号 A63F5/04 主分类号 A63F5/04
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