发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can increase the excitement of a game. SOLUTION: Roles are internally selected in accordance with a start order, reels 350A, 350B, 350C start rolling and the fluctuation becomes displayed on an indication window 314, the displaying of the fluctuation of each of the reels 350A, 350B, 350C stops based on a stop order, and when the display on the indication window 314 is in a mode that corresponds to the role selected internally, the selected role wins a prize. At such time the stopping position is adjusted within the range of the number of sliding tops specified for each of the reels 350A, 350B, 350C based on the stop order and in case a prescribed privileged role wins a prize either one of a multiple number of roles which compose a small role group can win a prize, a chance time during which the number of sliding tops of the left reel 350A becomes smaller than the number of sliding tops of other reels, 350B, 350C is implemented, and the fact that a CT game is in action is announced by displaying an image 80 that shows that the CT game is in action on LCD 313. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006175046(A) 申请公布日期 2006.07.06
申请号 JP20040371788 申请日期 2004.12.22
申请人 HEIWA CORP 发明人 SUEOKA TAKEAKI;UCHIDA TOMOHIRO;OSHIMA TATSUAKI;SASAKI HIDEAKI;KATAYAMA SHIN;HIBINO SUEO;KOMORI TAKAO;YAMASHITA HIDEKI;YOZAWA HIROAKI;TOGUCHI TOMOE;NAKANO SHUNICHI
分类号 A63F5/04 主分类号 A63F5/04
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