发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of maximally utilizing a switching function of a performance.SOLUTION: A game machine includes: state performance setting means for setting which section is executed from among performance states in a plurality of sections; entity performance selection means for selecting an entity performance, based on the section of a state performance set by the state performance setting means and a lottery result of a winning/losing lottery means; state performance changing means for changing the state performance to the section of the state performance set by the state performance setting means; entity performance changing means for executing an entity performance related to a state performance after the change; and image-forming means for forming image data for a game performance used for a game performance by combining image data for a state performance related to the state performance data of the set state performance, and image data for an entity performance related to the entity performance data of the entity performance related to the section of the set state performance.
申请公布号 JP5780603(B2) 申请公布日期 2015.09.16
申请号 JP20120275062 申请日期 2012.12.17
申请人 发明人
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址