发明名称 SERVER DEVICE AND GAME PROGRAM
摘要 <p>PROBLEM TO BE SOLVED: To shorten a battle time against an enemy character by recovering a spending parameter without taking time.SOLUTION: A server device executes one battle by spending a spending parameter in response to a player's operational input, and recovers the spending parameter by using a recovery item owned by the player. The server device calculates the total number of recovery items used to recover the spending parameter when one battle is fought a plurality of times by repeating spending and recovering the spending parameter in response to a plurality of operational inputs from the player until a hit point parameter of an enemy character is reduced to a prescribed value or less. In response to one special operational input from the player, the server device determines whether the number of recovery items owned by the player is greater than or equal to the total number of recovery items calculated. When the determination is affirmative, the total number of recovery items calculated is automatically used from among the recovery items owned by the player, and one battle is executed to reduce the hit point parameter of the enemy character to the prescribed value or less.</p>
申请公布号 JP2014213159(A) 申请公布日期 2014.11.17
申请号 JP20130095680 申请日期 2013.04.30
申请人 DNA:KK 发明人 SASAKI HISASHI;SATSUMA SADATAKE;SUGA AKIHIRO;KAMIYAMA KEISUKE;KAGAMI SATOSHI;KURITA KEISUKE;KUSUMOTO JUNICHI;NONAKA SHINICHIRO
分类号 A63F13/45;A63F13/33;A63F13/46;A63F13/833 主分类号 A63F13/45
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