摘要 |
Provided is a program for allowing a computer game system to perform functions comprising: a durability value acquisition means for acquiring a durability value, the value indicating the degree of durability of an object that is arranged in a virtual space, the object being the target of attack by the attacking side, and the object of defense by the defending side, the durability value being changed by the attack from the attacking side; condition determination means for determining whether the change in the durability value accompanying the progress of a battle game has exceeded a first reference value, and whether the progress situation of the battle game has satisfied a first condition; a play time calculation means for setting an initial value of the play time of the battle game, sequentially counting down the play time in accompaniment with the progress of the battle game, and adding a predetermined time to the current play time when the condition determination means determines that the first condition has been satisfied; and victory determination means for determining that the attacking side has won if the condition determination means has determined that the change in the durability value has reached the first reference value, and for determining that the defending side has won if the countdown by a play time setting means has ended without the change in the durability value reaching the first reference value. |