摘要 |
Presented is a program for a game capable of influencing the results of the selection of a player over a selection system after the next time and giving a change to each selection while resolving the monotony of selection work. In order to implement the presentation, the present invention is a program for bringing a game device having a control means, a timing means and a storage means into execution, the program characterized in that the control means executes a first step for reading a parameter corresponding to each alternative from the storage means, a second step for determining selectable time on the basis of the corresponding parameter for each alternative, a third step for making the timing means determine whether or not the selectable time has elapsed for each alternative, a fourth step for making a display means display whether or not the selectable time has elapsed for each alternative, and a fifth step for, when a player selects any one or more alternatives from among the alternatives determined that the selectable time has not elapsed, changing the parameters corresponding to any one or more alternatives associated with the selected alternatives. |