发明名称 An apparatus, a method and a computer program product for processing a video game
摘要 A system in which details regarding an action for each of multiple player characters may be preset easily and accurately is provided. In a gambit battle action determining process, a control section determines whether an action condition in a gambit whose gambit number is "K" is met or not (Step S142). The control section determines whether an action target indicated by the gambit whose gambit number is "K" exists or not, in which a status condition thereof is met. In the case where the action condition is not met, a gambit for a next gambit number is determined. In the case where the action condition is met, it is determined that an action content in the gambit is carried out against an action target indicated by the gambit (Step S143).
申请公布号 EP1808209(A3) 申请公布日期 2010.10.13
申请号 EP20060019109 申请日期 2006.09.12
申请人 KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO., LTD.) 发明人 ITOU, HIROYUKI
分类号 A63F13/10 主分类号 A63F13/10
代理机构 代理人
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