发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of keeping a player interested in a game by improving game performance. Ž<P>SOLUTION: In the game machine, an advance notice is made with a prescribed advance notice probability even during a pre-variable display by a second symbol-display means started based on a game ball winning a prize in a second start pocket during a period when the pre-variable display is performed. The advance notice probability during a second game state is set lower than the advance notice probability during a first game state. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010167308(A) 申请公布日期 2010.08.05
申请号 JP20100110365 申请日期 2010.05.12
申请人 DAITO GIKEN:KK 发明人 SHIMIZU SHINGO
分类号 A63F7/02 主分类号 A63F7/02
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