摘要 |
<P>PROBLEM TO BE SOLVED: To provide a game machine capable of keeping a player interested in a game by improving game performance. Ž<P>SOLUTION: In the game machine, an advance notice is made with a prescribed advance notice probability even during a pre-variable display by a second symbol-display means started based on a game ball winning a prize in a second start pocket during a period when the pre-variable display is performed. The advance notice probability during a second game state is set lower than the advance notice probability during a first game state. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
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