摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of reducing the data amount of a specified performance sound and storing more performance sounds in a music ROM. SOLUTION: In the sound data ROM 234 of a pachinko game machine 10, performance sound data for making a speaker 46 generate the performance sound at the time of variable display and the performance sound data for making the speaker 46 generate sound effects 1-4 are recorded. A sub CPU 206 makes the sound effects 1-4 be generated while the performance sound at the time of the variable display is generated by controlling the speaker 46. COPYRIGHT: (C)2005,JPO&NCIPI
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