发明名称 GAME SYSTEM AND INFORMATION MEMORY MEDIUM
摘要 <p>PROBLEM TO BE SOLVED: To provide a game system and an information memory medium which minimize processing load in the generation of an image of an object presented by a free curved surface and a free curve. SOLUTION: A coefficient matrix (base matrix) of a mixing function of NURBS as a non-uniform curved surface is prepared at a stage prior to the processing of determining points on the NURBS. The points on the NURBS are determined based on a differential set obtained from the resulting coefficient set and a control point. The coefficient matrix is prepared by computing the coefficient matrix of the mixing function expressed by a polynomial in which a recurrence formula in a recurrent expression is developed based on a NOT vector or reading it from an information memory medium (network). The points are determined by an addition processing of the differential set. The coefficient matrix is prepared at the pre-processing of an affine transformation performed on a frame basis. A NURBS object data containing the coefficient matrix and the control point is prepared and the coefficient matrix and the control point are read out correspondingly to a curved surface batch to be processed.</p>
申请公布号 JP2001218978(A) 申请公布日期 2001.08.14
申请号 JP20000032589 申请日期 2000.02.10
申请人 NAMCO LTD 发明人 SAITO NAOHIRO
分类号 A63F13/00;G06T11/20;G06T15/00;G06T17/00;G06T17/30;G06T19/00;(IPC1-7):A63F13/00 主分类号 A63F13/00
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