摘要 |
PROBLEM TO BE SOLVED: To easily perform three-dimensional editing, etc., to a two-dimensional image. SOLUTION: In the case that the two-dimensional image (Fig. (A)) on which a three-dimensional object to simulate a house is displayed is stored in a noticing buffer, for example, when four vertexes of a grid wall are specified as feature points together with shape information that the shape of the wall is rectangular by a user, a developed image (Fig. (B)) formed by developing the grid wall on a two-dimensional plane is generated and stored in a paste buffer based on the shape information and the feature points. A two-dimensional image (Fig. (C)) of a cylinder is stored in the noticing buffer and when a specified point on the side of the cylinder is specified as the feature point together with the shape information that the two-dimensional image is the side of the cylinder by the user, the image (Fig. (B)) stored in the paste buffer is pasted on the side of the cylinder in the noticing buffer (Fig. (D)), based on the shape information and the feature point. |