摘要 |
A method and system for computer based destiny modification are presented in which a set of attributes associated with an individual is compared against attribute combinations that are statistically associated with a query attribute, the query attribute representing an attribute which may desirable for the individual to have, or which may be undesirable for the individual have. Based on the comparison, changes to the set of attributes associated with the individual are indicated and can then be implemented to increase/decrease the potential of the individual to acquire (an association with) the query attribute. |