摘要 |
Provided is a territorial capture simulation game wherein a plurality of players capture territory from one another in a virtual shared play region, whereby motivation is given to players with low skills in the game, etc., to participate. A server (50) comprises: a receiving means (52) for receiving, from a client terminal, a prescribed game progress process request; a generating means (53) for carrying out a game progress process according to the game progress process request received by the receiving means (52) and generating a game progress process signal; a transmission means (54) for transmitting to the client terminal the game progress process signal generated by the generating means (53); and an award item setting control means (55) for setting an award item which is denoted only in the client terminal which the player uses, and if the player fulfills an award granting condition which is disposed for the award item, for granting to the player an award associated with the award item. |