摘要 |
A game monetization method and system that monetizes a game, such as a virtual poker game, through the use of a digital image, such as an avatar. The digital image displays and utilizes a product or service integrated into the game by a company. A player plays the game with a preselected digital image. The player accrues credits by winning at the game, bartering, or purchasing credits with monetary funds. The credits are utilized to purchase a digital embodiment of a product and/or service from a virtual store. The digital image displays and/or utilizes the product and/or service during the game, so that the player views and listens to a marketing presentation of the product and/or service. A company can integrate the product or service into the game by paying an advertising fee. The company can also contact the player with additional marketing media. |