摘要 |
A gaming system (10, 200) is disclosed which is arranged to implement a plurality of games at a plurality of gaming machines. The gaming system comprises at least one server (30, 36, 38) arranged to serve game play and non-game play related data to at least one gaming machine (12, 12'), and a resource control unit (50, 202) arranged to obtain information indicative of bandwidth usage of a plurality of gaming machines (12, 12'), and to control the level of non-game play related data served to at least one gaming machine based on the information. A corresponding method is also disclosed.
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