发明名称 |
SYSTEM, APPARATUS AND METHOD FOR PROGRAMMABLE SHADING USING PIXEL SHADERS |
摘要 |
A system, apparatus and method are provided for performing shafer calculation (602) in a graphics pipeline. Initially, a shading calculation (602) is performed in order to generate output. Thereafter, an additional shading calculation (606) involving the output is performed. Such additional shading calculation (606) includes retrieving texture information (604) utilizing the output. Such texture information (604) includes one-dimensional information, three-dimensional information or a cubemap.
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申请公布号 |
WO03032258(A1) |
申请公布日期 |
2003.04.17 |
申请号 |
WO2002US32600 |
申请日期 |
2002.10.11 |
申请人 |
NVIDIA CORPORATION |
发明人 |
ZATZ, HAROLD, ROBERT, FELDMAN |
分类号 |
G06T15/04;G06T15/50;G06T15/60;G06T15/80;(IPC1-7):G06T15/60 |
主分类号 |
G06T15/04 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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