摘要 |
PROBLEM TO BE SOLVED: To provide a game machine with which it is not necessary to store all success/failure data generated by prize winning as held data even when play balls more than a prescribed number win prizes in a start hole or the like. SOLUTION: The pachinko game machine 10 is provided with a held ball lamp 28 and a surplus held data number display 29. When a pachinko ball wins prize in a start hole 30, success/failure data generated corresponding to prize winning balls up to a prescribed number are stored in an ordinary held data storage part and a number of success/failure data stored in the ordinary held data storage part is displayed in the state of turning on the held ball lamp 28. The success/failure data generated to prize winning balls exceeding the prescribed number are stored in a surplus held data storage part and a number of success/failure data stored in the surplus held data storage part is displayed digitally on the surplus held data number display 29. The success/ failure data having the lottery result of success are preferentially stored in the surplus held data storage part.
|