摘要 |
PURPOSE: A method for taking advertising effect through an electronic game is provided to have an Internet user perceive advertising contents in a process of playing an electronic game by using the advertising contents as a factor of game. CONSTITUTION: An object(3) runs for a finish line according to a rate in which an advertising text(1) is typed in a typing place(2). The object(3) is upset if a typing error is generated. The advertising text(3) is perceived in the process of typing.
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